Difference between revisions of "Historical:Using enblend to fill the "Hole in the floor""

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m (correct trivial typos)
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This is a simple example for filling the "Hole in the Floor" using regular textures in the nadir image:
 
This is a simple example for filling the "Hole in the Floor" using regular textures in the nadir image:
  
Prerequesites: You need an image manipulation software which is able to create and manipulate alpha layers.
+
Prerequisites: You need image manipulation software which is able to create and manipulate alpha layers.
  
 
This is the original nadir cubeface (extracted by Panocube)
 
This is the original nadir cubeface (extracted by Panocube)
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[[Image:Original.jpg]]
 
[[Image:Original.jpg]]
  
* Now switch to the alpha mask of your paint software. Here is an example as is may look like in Photoshop:
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* Now switch to the alpha mask of your paint software. Here is an example as it may look in Photoshop:
  
 
[[Image:Blendc1.jpg]]
 
[[Image:Blendc1.jpg]]
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[[Image:Part2.jpg]]
 
[[Image:Part2.jpg]]
  
Don't forget: The areas must have sufficient overlap. Otherwise enblend can't work correctly.
+
Don't forget: The areas must have sufficient overlap. Otherwise enblend cannot work correctly.
  
 
* Save both images as TIFF (with the alpha mask)
 
* Save both images as TIFF (with the alpha mask)
  
* Now run enblend the have these images blended. The final image will look like this:
+
* Now run enblend to have these images blended. The final image will look like this:
  
 
[[Image:Test.jpg]]
 
[[Image:Test.jpg]]
  
 
If you want to play around with above examples, please download the files here: [[http://bernie.x-net.at/blend/blend.zip]]
 
If you want to play around with above examples, please download the files here: [[http://bernie.x-net.at/blend/blend.zip]]

Revision as of 07:59, 20 April 2005

This is a simple example for filling the "Hole in the Floor" using regular textures in the nadir image:

Prerequisites: You need image manipulation software which is able to create and manipulate alpha layers.

This is the original nadir cubeface (extracted by Panocube)

Original.jpg

  • Now switch to the alpha mask of your paint software. Here is an example as it may look in Photoshop:

Blendc1.jpg

  • Paint in the Alpha Mask using a brush with no feather to mask out unwanted areas. If you do everything right, the unwanted areas will have a red overlay:

Part1.jpg

  • Create a new image with the same size. Cut out a usable area from the original image and place it in the area where the unwanted areas are in the above image. Don't forget to create an appropriate alpha-mask. The new image may look like this:

Part2.jpg

Don't forget: The areas must have sufficient overlap. Otherwise enblend cannot work correctly.

  • Save both images as TIFF (with the alpha mask)
  • Now run enblend to have these images blended. The final image will look like this:

Test.jpg

If you want to play around with above examples, please download the files here: [[1]]