Difference between revisions of "Yaw"
Jump to navigation
Jump to search
Erik Krause (talk | contribs) m (Prepared for new glossary template) |
m |
||
Line 1: | Line 1: | ||
{{Glossary|Panning angle, left-and-right. See also [[Pitch]] and [[Roll]].}}'''Yaw''' is the horizontal rotation angle of the camera. | {{Glossary|Panning angle, left-and-right. See also [[Pitch]] and [[Roll]].}}'''Yaw''' is the horizontal rotation angle of the camera. | ||
− | If shooting a panorama you rotate the camera horizontally (around a vertical axis). You will treat one image as an [[anchor image]] which is considered to have yaw = 0. The angle you rotated your camera relatively to this image is its Yaw value. | + | If shooting a panorama you rotate the camera horizontally (around a vertical axis, TrY). You will treat one image as an [[anchor image]] which is considered to have yaw = 0. The angle you rotated your camera relatively to this image is its Yaw value. |
For a typical 360° panorama the yaw difference from one image to the next can be estimated by dividing 360 by the number of images. | For a typical 360° panorama the yaw difference from one image to the next can be estimated by dividing 360 by the number of images. | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 16:06, 27 April 2010
Yaw is the horizontal rotation angle of the camera.
If shooting a panorama you rotate the camera horizontally (around a vertical axis, TrY). You will treat one image as an anchor image which is considered to have yaw = 0. The angle you rotated your camera relatively to this image is its Yaw value.
For a typical 360° panorama the yaw difference from one image to the next can be estimated by dividing 360 by the number of images.