Difference between revisions of "Historical:Using enblend to fill the "Hole in the floor""
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− | This is a simple example for filling the "Hole in the Floor" using regular textures in the nadir image: | + | This is a simple example for filling the "Hole in the Floor" using regular textures in the [[nadir]] image: |
− | Prerequisites: You need image manipulation software which is able to create and manipulate alpha layers. | + | Prerequisites: You need image manipulation software which is able to create and manipulate alpha layers such as [[Photoshop]] or the [[Gimp]]. |
− | This is the original nadir cubeface (extracted by | + | This is the original [[nadir]] cubeface (extracted by [[PanoCube]]) |
[[Image:Original.jpg]] | [[Image:Original.jpg]] | ||
− | * Now switch to the alpha mask of your paint software. Here is an example as it may look in Photoshop: | + | * Now switch to the alpha mask of your paint software. Here is an example as it may look in [[Photoshop]]: |
[[Image:Blendc1.jpg]] | [[Image:Blendc1.jpg]] | ||
Line 19: | Line 19: | ||
[[Image:Part2.jpg]] | [[Image:Part2.jpg]] | ||
− | Don't forget: The areas must have sufficient overlap. Otherwise enblend cannot work correctly. | + | Don't forget: The areas must have sufficient overlap. Otherwise [[enblend]] cannot work correctly. |
− | * Save both images as TIFF (with the alpha mask) | + | * Save both images as [[TIFF]] (with the alpha mask) |
− | * Now run enblend to have these images blended. The final image will look like this: | + | * Now run [[enblend]] to have these images blended. The final image will look like this: |
[[Image:Test.jpg]] | [[Image:Test.jpg]] | ||
− | If you want to play around with above examples, please | + | If you want to play around with above examples, please [http://bernie.x-net.at/blend/blend.zip download the files from Bernhard Vogl's site] |
Revision as of 18:26, 11 May 2005
This is a simple example for filling the "Hole in the Floor" using regular textures in the nadir image:
Prerequisites: You need image manipulation software which is able to create and manipulate alpha layers such as Photoshop or the Gimp.
This is the original nadir cubeface (extracted by PanoCube)
- Now switch to the alpha mask of your paint software. Here is an example as it may look in Photoshop:
- Paint in the Alpha Mask using a brush with no feather to mask out unwanted areas. If you do everything right, the unwanted areas will have a red overlay:
- Create a new image with the same size. Cut out a usable area from the original image and place it in the area where the unwanted areas are in the above image. Don't forget to create an appropriate alpha-mask. The new image may look like this:
Don't forget: The areas must have sufficient overlap. Otherwise enblend cannot work correctly.
- Save both images as TIFF (with the alpha mask)
- Now run enblend to have these images blended. The final image will look like this:
If you want to play around with above examples, please download the files from Bernhard Vogl's site