Difference between revisions of "Roll"
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Erik Krause (talk | contribs) m (Prepared for new glossary template) |
Erik Krause (talk | contribs) m (deblank) |
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− | {{Glossary|Rotation angle around the lens axis. See also [[Pitch]] and [[Yaw]].}} Roll is the angle of camera rotation around it's optical axis. | + | {{Glossary|Rotation angle around the lens axis. See also [[Pitch]] and [[Yaw]].}}Roll is the angle of camera rotation around it's optical axis. |
If your camera is not level this can be in two directions: | If your camera is not level this can be in two directions: |
Revision as of 21:25, 18 November 2007
Roll is the angle of camera rotation around it's optical axis.
If your camera is not level this can be in two directions:
- the image is tilted up or down, resulting in a Pitch value different from 0.0
- the image is rotated such that the horizon is not horizontal if held upright, resulting in a Roll value different from 0.0