File:Blender UV transform output.jpg
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Revision as of 21:04, 6 May 2008 by James Legg (Talk | contribs)
Blender_UV_transform_output.jpg (512 × 512 pixels, file size: 49 KB, MIME type: image/jpeg)
A remapping performed by Blender, using a uniform mesh with texture coordinates defined as given by nona when performing the same remapping. Before the remapping, this was a cylindrical image.
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 21:04, 6 May 2008 | 512 × 512 (49 KB) | James Legg (Talk | contribs) | A remapping performed by Blender, using a uniform mesh with texture coordinates defined as given by nona when performing the same remapping. Before the remapping, this was a cylindrical image. |
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