File:Blend project UV.jpg

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Revision as of 20:07, 6 May 2008 by James Legg (talk | contribs) (This is a projection of a cylindrical panorama to a fish eye one, created with a uniform mesh representing the output panorama mapped to the input image a texture map. The texture coordinates do the transformation.)
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Original file(571 × 662 pixels, file size: 140 KB, MIME type: image/jpeg)

This is a projection of a cylindrical panorama to a fish eye one, created with a uniform mesh representing the output panorama mapped to the input image a texture map. The texture coordinates do the transformation.

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Date/TimeThumbnailDimensionsUserComment
current17:28, 2 August 2021Thumbnail for version as of 17:28, 2 August 2021571 × 662 (140 KB)Maintenance script (talk | contribs)== Summary == Importing file
20:07, 6 May 2008Thumbnail for version as of 20:07, 6 May 2008571 × 662 (140 KB)James Legg (talk | contribs)This is a projection of a cylindrical panorama to a fish eye one, created with a uniform mesh representing the output panorama mapped to the input image a texture map. The texture coordinates do the transformation.

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