File:Blend project UV.jpg
Revision as of 20:07, 6 May 2008 by James Legg (talk | contribs) (This is a projection of a cylindrical panorama to a fish eye one, created with a uniform mesh representing the output panorama mapped to the input image a texture map. The texture coordinates do the transformation.)
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Size of this preview: 517 × 599 pixels. Other resolutions: 207 × 240 pixels | 571 × 662 pixels.
Original file (571 × 662 pixels, file size: 140 KB, MIME type: image/jpeg)
This is a projection of a cylindrical panorama to a fish eye one, created with a uniform mesh representing the output panorama mapped to the input image a texture map. The texture coordinates do the transformation.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 17:28, 2 August 2021 | 571 × 662 (140 KB) | Maintenance script (talk | contribs) | == Summary == Importing file | |
20:07, 6 May 2008 | 571 × 662 (140 KB) | James Legg (talk | contribs) | This is a projection of a cylindrical panorama to a fish eye one, created with a uniform mesh representing the output panorama mapped to the input image a texture map. The texture coordinates do the transformation. |
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